New Contest Area!
I’m really pleased to introduce our brand new contest area behind our main spawn temple. It’s a huge upgrade both in size and technical features. So lets dive in, what’s different?
Firstly it’s bigger. Each plot is 32×32 blocks, our old plots were 19×19 blocks. That’s a 40.7% increase. Secondly, each plot is now assigned and you cannot build in any plot that isn’t assigned to you.
So how does this assigning system work?
Well you simply go over to the contest rule board and you’ll find a button that says “Press the button to receive a plot”. It’s just that simple, our software will teleport you straight to your plot, assign it to you and add a message to the plot that everyone will see in chat when they walk across your plot boundary. And if you don’t want your plot any more you can go over to the rule board and press another button to abandon it.
This means no more contest plot griefing and only one plot per player. It’s all handled automatically.
The final feature of the new contest area is for staff, we now have a command to automatically clear all the plots of blocks (and assignments) so we can hold more contests more frequently, there will no longer be the arduous task of cleaning up after a contest ends.
All these new features from assigning and abandoning plots, managing who has a plot and clearing the contest area use custom code written just for our server. That means like all our software this is a version safe feature that will continue to work through all future Minecraft versions and isn’t something that would slow us upgrading in the future. All our code used here is version safe and makes use of standard Worldguard and WorldEdit API’s which don’t rely on Bukkit dependencies to function.
We will be holding our first contest in the new area early next year after our current contest completes on the 24th of December. The new contest area has been built by <3 Pri, <3 Daloria and <3 Ricksterm and coded by <3 Pri, it also uses past code written by <3 Adrian.