Today I’ve written and implemented a new biome finder which replaces and extends the biome balloon system found at /warp travel
In the old system if you wanted a Mountain biome you would take the Mountain Balloon at spawn and it would offer you only three different places on the map. Now that same balloon can teleport you to 26 different Mountainous areas on the map (and counting). This is also true of the other balloons.
But even better than this, you can now teleport to a random biome of your choice with a command, simply type /Biome then the type of area you want. For example /Biome Snow or /Biome Savannah
This new system makes it easier for us to add new places all over the map for players to try. The balloons at spawn will get automatically updated when we add new areas and I’ve built in an easy to use command for us to add new locations to the system. What this all means is, areas won’t get as stale as they used to. With many more places to funnel new users we can make better use of our large Survival map.
Over the past two days I’ve added eight new cards to our Server. They include four new disguise cards, two item cards and two ability cards.
Three of the new cards are animated. One of them can only be purchased from Smelly Barry (EnderDragon Disguise Card) and one can only be obtained by playing BioZombieActive’s Easter Egg which you can read about below. The other six cards are all random drops which you can get from playing any Easter Egg.
A unique Easter Egg made by BioZombieActive has been added to our Survival Server. It’s rated Epic for its difficulty and I’m sure you’ll all have fun helping Smelly Barry.
p.s. This is the first Easter Egg to use our new Title Card system. So if you want to try something new, check it out!
I need some help in my Chop Shop. Come find me for the job oh and I got a new EnderDragon Disguise Card if you’re interested.
Type /warp blackmarket to visit Smelly Barry!
Due to a bug with the plugin which provided money for time I have removed it (and the cash points at spawn). I may write a custom solution at a later date or I may not.
But there are plenty of ways to make money on our server. Those ways include voting, referring friends, auctioning items, winning jackpots, redeeming Rennie cards, creating shops and hand to hand trade with other players.
What an interesting and difficult year we’ve had. Never before has there been so much uncertainty and hostility between the players and Mojang (the developers of Minecraft). The EULA, Bukkits closure, countless reddit arguments and twitter brawls.
To say it has been turbulent would be an understatement. I really wasn’t sure if we ever would upgrade to 1.8 as it seemed less and less likely as the weeks rolled past and more of Bukkits staff quit the project every day. It seemed at one point the goodbye threads on their forums would never stop coming.
Thankfully others stepped up (MD_5 and his team at spigotmc.org) and through their hard work we have a roadmap to keep our server updated and worth playing on.
Looking closer to home though our server has had a relatively good year. One of the biggest changes I made this year was the volume of posts made on our homepage. Last year we averaged 3 posts a month but this year that more than quadrupled and I feel that really improved the way we communicated new features and changes to players.
We had a great summer quite an active user base and as I said in last years retrospective this year was about integrating more of our online features in to the server so they can be used with commands. I added Betting, in-game card redeeming, in-game auctions including buying bidding and selling which has been an extremely well received feature.
And just a few short months ago I added our new version 2 admin shop. It really is innovative in the way it looks and functions and we sell thousands of things through the shop every single day making it one of our biggest successes.
The most recent change to our server is probably our upgraded hardware. In September I embarked on our biggest upgrade to date. No more consumer grade hardware we went straight to the server pedigree Intel XEON range, a very fast six core processor matched with 64GB of ECC Memory a server grade dual-socket motherboard and case. We also added a 2nd Solid State Drive for our Operating System to use which completely eliminated the lag we felt when the server was performing its daily data backup.
Of course we’ve only just started to exploit these new specifications first launching a new server, Anarchy just a short period ago. But in the new year we will be adding more servers to the roster with different gameplay features.
The last thing I wanted to say was a big thank you to our staff who have worked very hard this year, I know it hasn’t always been easy to satisfy our minimum hourly login requirements especially when things were quite gloomy due to Mojang’s decision-making midway through the year.
I would like to thank Adrian who has especially helped me with his software programming skills which allowed us to stop relying on old and outdated code from DevBukkit and instead be able to create new and innovative features. An example of his direct contributions is the in-game /sell command which without his item identification code would never have been able to be made.
I hope everyone has a great Christmas and a Happy New Year from all of us here at Renegades. Bring on 2015!