Official website of the Renegades online community

Server performance issues solved

Posted by on Mar 17, 2014 in Minecraft


Over the past month the servers performance has fluctuated wildly and this was due to a memory leak in the latest version of DynMap when using the Super-High Resolution mapping mode.

I believed at the time that once the initial render of our map was complete that the RAM usage would go back to normal. But due to a bug in the software the initial render never completed and the RAM usage stayed very high.

So yesterday I wiped the map and started again. We are now once again using the normal render mode and surprisingly the entire map rendered in about 4 hours and our RAM usage is back to normal. So thank you everyone for your patience!